Both exploring the possibilities of your own life and identity as you grow up and decide who you will be, and exploring a lush and wild alien planet. One of the themes of I Was a Teenage Exocolonist is exploration and discovery. Do it.Grow up to be a xenofauna rancher, a roboticist, or a rebel with a cause in I Was a Teenage Exocolonist, a card-battling narrative RPG where you live (and die, and re-live) your torrid teenage years in humanity’s first extrasolar colony.Ĭoming to Windows, Mac, Linux, PS4 and PS5 on August 25th, 2022! I've had an incredible time playing this game, and it has even motivated me to try coding/writing visual novels. You can be any gender, use custom pronouns, and choose what you look like in your later years (all of which can be changed at any time, for maximum realness)! There are different body types, monogamy vs polyamory preferences, you can romance any of the dateable characters no matter what gender you are, and so many people of color. I also very much appreciated the diversity in every aspect, especially when it comes to gender. Especially when you start getting to the truth about Vertumna and the life on it. I just finished my fifth playthrough, which is WAY more than I play most games - but with so many different possible endings, there's nothing to get bored of! Sure, past your first three plays or so, things may start to get a bit repetitive (it's the nature of the game you're stuck in a timeloop and the game ACKNOWLEDGES this), but there's always so much to discover.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |